Monday, April 27, 2020

Behold, Dördhöl!

Starting a new project here and I wanted to share the first map with you. I am going to be releasing these maps, all interconnected, so you can put together your own massive mega-delve in the unknown depths. I may actually flesh this out at some point, but as I told my friend Vance the other day, "Words are yucky, I prefer to draw maps." I may put these together into a PDF at some point in the future but as I have no idea how many levels Dördhöl contains, it may be some time before that comes to pass.

Each map will cover the area of the page below and be able to be put together to form a large dungeon. This first level is reached via a cavern entrance inside a deep gorge. Stories told by old-timers say there are at least ten levels that have been explored and that there are multiple entrances and exits. The way is dangerous and many have been lost to it's dark and winding tunnels. And yes, those stairs go up!

Behold level one of DÖRDHÖL!


PDF version:


#EliteLevelMapping

5 comments:

  1. I like the little trees. They're pretty.

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    1. I added some on the upcoming second level, just for you. ;-)

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  2. Hey there, awesome maps. I've been creating maps and I'm never really satisfied with them. Care to maybe do a post that walks through your process like: design -> Draw -> Polish?

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    1. I can look at that. Really there isn't much to my process beyond draw out a rough layout on my tablet, draw the actual map on my tablet, the import into Affinity Design to do a little tweaking, then publish. I will look at maybe doing a more in depth post later this week though, good idea. Thanks for stopping by!

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    2. I think maybe technique more than process is what I meant now that I look back on this. I like how clean your maps are. The lines are crisp, line weight is great, and everything is consistent.

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