Cri Ke (over on FB) made a suggestion about forcing the players through the trap (room 7) and the flooded room (room 10) so I modified the map a little to encourage players to enjoy the various obstacles in the dungeon that their friendly DM has placed in their way to the BigAssTreasure.
Heh, a fool's errand awaits my PCs...
ReplyDeleteLOL Let me know how many come home!
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